Block Builder (aka. Discovery) Wii U releasing in Japan today

August 31st, 2016

We're proud to announce that Block Builder (Discovery) is released in Japan for Wii U by our publisher Rainy Frog, today. It has been a long intensive time of work to bring that version out. We hope you enjoy creating new worlds with that release!

Discovery for Wii U releasing today in Europe, Australia and ...

February 11th, 2016

all other Nintendo of Europe concerning countries! It will be available in the eShop in the coming hours.

More reviews!

January 23rd, 2016

Sean Foster from Inside Gaming Online has written a nice review about Discovery.
http://www.insidegamingonline.com/discovery-review/

John Rairdin from 8-Worlds News
http://www.8worldsnews.com/discovery-review-wii-u/

And last but not least WiiWareWave
http://www.wiiwarewave.com/t5090-review-discovery-wii-u-eshop

Thanks to all reviewers for taking their time!

Another Discovery Wii U review

January 10th, 2016

Check it out

here

Thanks to Familiy Friendly Gaming for taking the time!

First review on nintendolife.com

January 7th, 2016

The first real review of Discovery for Wii U is online

Check it out at nintendolife.com

Objective and well written! Many thanks to Mitch Vogel and the whole Nintendo Life team!

 

Facebook page

January 6th, 2016

We have created a Facebook page in order to announce news and get feedback in a more convenient way. Feel free to leave a like!

https://www.facebook.com/noowandagames

Discovery will be released for Nintendo Wii U

January 5th, 2016
Discovery will be released for Nintendo Wii U

We're so amazed to report, that ...

Discovery will be released for Nintendo Wii U on January, the 7th in the NA eShop for 6,99$.

This is by far amount the biggest leap in development of the game. We have reworked the whole engine in order to smooth out problematic scenes and to use the latest render techniques to give the game a modern look though leaving the old school style. Furthermore we have added electric circuits to give more depth to the designing part and added a local cooperative multiplayer mode, where Player 1 can play completely on the Wii U GamePad and Player 2 can use TV and Wii U Pro Controller or Classic Controller (Pro) from the Wii.

The EU region will get the game later since we decided to fix minor issues and (re-)add multi language support. We'll announce as soon as the game has passed certification and we have a concrete release date.

Currently we're already working on an update to further increase the performance and add more features.

More news to follow soon!

One more important note: Since our marketing capabilities are limited, we cannot reach for all Nintendo sites/magazines/vlogger to ask if they like to write a news/review or make a video about Discovery. If you want to give informations about Discovery to your readers/viewers, please contact us for a Download Code!

Full story »

New Platform

November 11th, 2015
New Platform

Will announce new platform soon.

New Server

Juni 26th, 2015

Moving to new server, to split up services.

Discovery 2.0 on PS Vita!

Juni 17th, 2015
Discovery 2.0 on PS Vita!
Wow! That was a close one! Discovery 2.0 has been approved for PS Vita and is now available -for 4 weeks only- on the Playstation Mobile channel in the store. Browse it with your Vita here:

Discovery 2.0 on OUYA

Juni 4th, 2015

I'm very proud to report that Discovery 2.0 passed review on the new platform OUYA!

Get it here!

More news soon!

New platforms

Mai 31st, 2015
New platforms

I have submitted Discovery to a new Platform and it hopefully gets accepted.
For this platform I had to completly rewrite the whole engine. So Discovery's version jumped to 2.0.
This means:

  • More smooth gameplay through multi-thread usage
  • a lot of bug fixes
  • support for shaders
  • support for advanced lighting
  • better stability -> less data corruption
  • more comfortable menus
  • more flexible input by unifying all controls (touch, gamepad, keyboard, mouse)
  • faster updates with new content/features


That's why there weren't a lot of updates here in the last year, because it took so long to get this beast up.
Currently worlds from version 1.7 and below are not working. So I first have to write a conversion function for them, before I can release it to existing platforms. I guess it will take some 1-2 months more.

Long long time ago...

März 2nd, 2015
since last update. I'll try to post more often.

Discovery on sale!

Mai 12th, 2014

Discovery is currently on sale for Windows platforms, get it for the half of normal price!







Discovery 1.7.0.0 - iOS

Mai 6th, 2014

The iOS version has just been submitted to Apple for review.

Disappearing worlds after update

Mai 6th, 2014

Hi, as many of you may have noticed, your worlds are missing after updateing from 1.6. to 1.7. There's a small bug in there. The worlds should reappear after restart of the app.

Discovery 1.7.0.0 - Android and Amazon

April 29th, 2014

1.7.0.0 has been submitted for Amazon and Android.

Should be available instantly for Google Play users and in a few days for Amazon Kindle users.

Discovery available for Mac OSX (10.6.6 or greater)

April 5th, 2014

Good news for all Mac users. Discovery is now available in the Mac Asppstore. It is the newest version 1.7.0.0. You'll find it by clicking on the badge below

Discovery 1.7.0.0 - what's new?

April 1st, 2014
Discovery 1.7.0.0 - what's new?

First of all sorry for the long waiting time. I have rewritten a lot of code in order support the Mac OSX platform. Still the engine is in an intermediate state of change. Unfortunately code rework most times doesn't bring any new features. Also I didn't want to do to many things at once.

For 1.7.0.0. we decided to refine and extend the materials, because a lot of people asked to have more variety in the game. Above you can see a collection of new materials now available. Furthermore we have slightly tweaked the textures of some existing materials and adapted the terrain generation to support the new tree types.

I have also worked on the data loss bugs and made some fundamental changes which I hope finally resolve the biggest problems there. You can also now delete backuped world files which helps to  clean up the recovery system.

In the coming days I will do some porting work to push 1.7.0.0. through the platform pipeline and start on the next version ASAP.

Mac OS X release

April 1st, 2014

Good news for anyone owning a Mac and wanting to play Discovery on it. I have just submitted it for review to Apple. If they don't find any issues it will be available until end of the week.

The Mac version will be the first version that gets 1.7.0.0. which I'll be talking about in a different entry.